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The artwork in the first few volumes of Berserk won't do much to impress many of today's manga readers, but at the time when the series was first serialized (1992) it was certainly well above average. Those initial volumes feature many very unique character designs (especially the apostles) and also sport a relatively high focus on detail. However, where Miura really shows off his latent artistic talents early on is through his ability to create crisp, clear, and highly fluid fight scenes.

One of the few negative aspects of the early volumes can be identified as the simple shading techniques that Miura used. Also, sometimes the character faces will look just a bit "off" and it can be a little distracting. However, these minor quality issues were most likely due to the time constraints that were in place at the time and not entirely the fault of the artist.

Then as the series progresses the reader gets to watch the artwork literally evolve. As we learn more and more about the characters and the world in which they live, the characters themselves and their environments become more and more visually detailed. The simple shading from the early volumes is eventually replaced by a hand shading technique which gives the series a more gritty and surreal overall feeling. The character designs become more crisp and facial expressions sometimes are so vivid that one look at a character's face is often enough to tell the reader exactly what the character is thinking. By the time the reader makes it into volumes 20 and beyond Miura has made it very clear that he means for Berserk to be truly regarded as a work of art just as much as it is a masterfully epic piece of storytelling.

In my own experience I have seen very, very few other manga series that can even approach Berserk's later volumes on an artistic level and, unfortunately, I highly doubt that I will ever be able to find its peer.

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[投稿:2022-04-21 12:27:47] [修正:2022-04-21 12:27:47]

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