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総レビュー数: 10レビュー(全て表示) 最終投稿: 2022年04月21日

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This series already gets plenty of praise, so I will mostly focus on criticism for this review, despite the fact that I do have plenty of positive things to say about Berserk. I want to make a review that will be legitimately helpful to people, rather than simply echoing the beliefs of every other reviewer on here. Look at the myriad "10" reviews for raving about how amazing it is, there is plenty of that already. This series does not get nearly enough proper criticism. Please read the whole thing before marking the review "helpful" or "not helpful." Because if you don't finish it then you don't really know, do you?

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[投稿:2022-04-21 12:28:52] [修正:2022-04-21 12:28:52] [このレビューのURL]

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The artwork in the first few volumes of Berserk won't do much to impress many of today's manga readers, but at the time when the series was first serialized (1992) it was certainly well above average. Those initial volumes feature many very unique character designs (especially the apostles) and also sport a relatively high focus on detail. However, where Miura really shows off his latent artistic talents early on is through his ability to create crisp, clear, and highly fluid fight scenes.

One of the few negative aspects of the early volumes can be identified as the simple shading techniques that Miura used. Also, sometimes the character faces will look just a bit "off" and it can be a little distracting. However, these minor quality issues were most likely due to the time constraints that were in place at the time and not entirely the fault of the artist.

Then as the series progresses the reader gets to watch the artwork literally evolve. As we learn more and more about the characters and the world in which they live, the characters themselves and their environments become more and more visually detailed. The simple shading from the early volumes is eventually replaced by a hand shading technique which gives the series a more gritty and surreal overall feeling. The character designs become more crisp and facial expressions sometimes are so vivid that one look at a character's face is often enough to tell the reader exactly what the character is thinking. By the time the reader makes it into volumes 20 and beyond Miura has made it very clear that he means for Berserk to be truly regarded as a work of art just as much as it is a masterfully epic piece of storytelling.

In my own experience I have seen very, very few other manga series that can even approach Berserk's later volumes on an artistic level and, unfortunately, I highly doubt that I will ever be able to find its peer.

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[投稿:2022-04-21 12:27:47] [修正:2022-04-21 12:27:47] [このレビューのURL]

0点 イムリ

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The manga introduces us to Peco, the energetic I-don't-care-what-people-think personality, and Smile, the reserved gentleman who would rather lose than make his opponent feel bad. The development of these two main characters is quite the journey. The supporting cast are thankfully there for a lot more than just to provide moral support, and during a ping pong game Taiyo Matsumoto never really attempts to make the readers favour one character over the other, which allows the manga to stay at a realistic and high quality standard. What makes Ping Pong different from most sport manga is the larger focus on the characters as opposed to the game. The rules are not explained, nor do we get any history lessons. Table tennis is there as a foundation for the story and a means of development. Instead of the game fueling the characters, the characters fuel the game.

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[投稿:2022-04-21 12:26:51] [修正:2022-04-21 12:26:51] [このレビューのURL]

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If you've read anything by Taiyo Matsumoto before then you know to expect nothing less than absolutely superb art that gives off a level of energy like no other. Matsumoto's art is very unique - his lines are often wobbly, the scale of things can sometimes be unclear and his shading is minimal while his inking is high. You won't find many sketchy effects usually associated with manga in Taiyo Matsumoto's works either, but what he does offer is something totally fresh and just as interesting - that being outstanding line art. A huge amount of detail is put into every single panel and during the ping pong matches the energy behind his art perfectly catches the nature and pace of the game.

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[投稿:2022-04-21 12:26:12] [修正:2022-04-21 12:26:12] [このレビューのURL]

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Ironically, considering the title and all, you can swap 'ping pong' with bowling, badminton, or watermelon smashing, and it wouldn't make that much of a difference; Ping Pong is really about the range of realistic emotion that'd be familiar if you ever engage in something competitive seriously. Questioning the exact purpose of spending so much time and energy at something. Wondering if it's really worth it. Crushing realization that no matter how hard and long you train, there's someone whom you'll never be able to surpass. It's all about those feelings, and also the universal theme of growing up and friendship, as illustrated through Peco and Smile.

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[投稿:2022-04-21 12:25:24] [修正:2022-04-21 12:25:24] [このレビューのURL]

0点 capeta

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The story revolves around a quintet of young ping pong players, with the biggest spotlight trained on long-time friends Peco and Smile. Characters were assigned nicknames, a nice touch as it lends a sense of immediate intimacy with them. The heightened focus on the players (or rather, human beings that happened to play ping pong) over the sport itself is really apparent; While we were informed about the characters' basic playstyle and their general strengths/weaknesses (Peco, for instance, has a weak backhand), there's no technical breakdown or detailed rules explanation for ping pong newbies. Matches tend to be brisk, rarely extending beyond a couple of chapters at most (although as aforementioned, still exciting thanks to Matsumoto's art). It's also realistic and gritty; While in any other sports series a character nicknamed 'Dragon' would be able to strike flaming ping pong balls with literal dragon flying on the background, don't expect that kind of stuff here.

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[投稿:2022-04-21 12:24:57] [修正:2022-04-21 12:24:57] [このレビューのURL]

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To start, there's nothing typical with Taiyou Matsumoto's art. His style is very distinctive and could initially be hard on the eyes, especially if you're used to pretty, conventional, manga artwork. Matsumoto's characters looked like little demons at times, especially when they're grinning, and in this series he has tendency to zoom up on their big chunky hands. Stick with it though, and you'd be rewarded with diverse range of facial expressions, beautiful surrealistic imagery, and exhilarating sport scenes. The ping pong matches, in particular, bursts with so much life and energy that I can almost feel the sweat and intensity oozing from the page.

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[投稿:2022-04-21 12:24:33] [修正:2022-04-21 12:24:33] [このレビューのURL]

This manga is either making people who loves will really love it and people hates it will hate it alot and mainly because of the art style which i find it silly , if u rate a manga just because of the art didn't fit ur taste , then sorry , u and I aren't in the same level and please avoiding me right away , people just really love "fake beautiful" art than "ugly truth" words , it is also the reason why art is considered as money laundering these days... Anyway , i'm in the "really love" it side because it cuts deep in humans , it cuts into Philosophy of different characters about what they are thinking while participating this so-called "passion".

In the end , every single great mangas are written base on human , every single things that humans are doing , behaving , expressing . Their emotions , their thinking ,their true nature... And if u forget that base , ur work is souless and deserve be thrown to an exhibition for alien , not humans . U will notice that once u read alot of works... it is all about humans , all about ourselves... I'm rating mangas mostly because of their story and characters , and humans are my base of rating , that is why , I adore this manga .

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[投稿:2022-04-21 12:22:53] [修正:2022-04-21 12:22:53] [このレビューのURL]

The art of this manga is realism , to use this art type , u really have to focus alot in developing story and characters , and ofc , they nail it by miles... this art reminds me of cubism , an abstract art type that was used frequently by Pablo Picasso , this art requires u need to dig deep in the objects that u are drawing , not only on the surface but also the materials while also expressing ur thought in it. This art surely so real that it captures the emotion of characters so good... it is so real that i feel like it is happening in my real life , it is so real that i feel hurt when the mc is "lost" in the "ocean of thought" ( in both meanings ), It feels so real that it is so fake... it makes right and wrong swapping each places all the time.. a vortex... a hurricane... a storm. Many predicts i have put while reading this manga are wrong and wrong again the longer the story goes.

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[投稿:2022-04-21 12:22:39] [修正:2022-04-21 12:22:39] [このレビューのURL]

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Nou over deze manga... De belangrijkste Char is Johnny Joestar zodat hij kan worden ingekort jojo... hij zei dat zelfs in het 2e of zo hoofdstuk. Over de tijd als het hebben DIO in het moet zijn voordat dio werd een "vampier" of prolly nadat hij het lichaam van de Joestar; cant say for sure cuz im barely in vol3 bigrazz als iemand voelt als het veranderen van de beschrijving voel je vrij biggrin

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[投稿:2022-04-21 12:21:59] [修正:2022-04-21 12:21:59] [このレビューのURL]

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